pub struct RlgLayer { /* private fields */ }Expand description
A composable [tracing_subscriber::Layer] that routes events into the RLG engine.
This allows RLG to be used alongside other tracing layers in a
tracing_subscriber::Registry stack.
§Example
ⓘ
use tracing_subscriber::prelude::*;
use rlg::tracing::RlgLayer;
tracing_subscriber::registry()
.with(RlgLayer::new())
.init();Implementations§
Trait Implementations§
Source§impl<S> Layer<S> for RlgLayerwhere
S: Subscriber + for<'lookup> LookupSpan<'lookup>,
Available on crate feature tracing-layer only.
impl<S> Layer<S> for RlgLayerwhere
S: Subscriber + for<'lookup> LookupSpan<'lookup>,
Available on crate feature
tracing-layer only.Source§fn enabled(&self, metadata: &Metadata<'_>, _ctx: Context<'_, S>) -> bool
fn enabled(&self, metadata: &Metadata<'_>, _ctx: Context<'_, S>) -> bool
Returns
true if this layer is interested in a span or event with the
given metadata in the current [Context], similarly to
Subscriber::enabled. Read moreSource§fn on_event(&self, event: &Event<'_>, _ctx: Context<'_, S>)
fn on_event(&self, event: &Event<'_>, _ctx: Context<'_, S>)
Notifies this layer that an event has occurred.
Source§fn on_new_span(&self, _attrs: &Attributes<'_>, _id: &Id, _ctx: Context<'_, S>)
fn on_new_span(&self, _attrs: &Attributes<'_>, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that a new span was constructed with the given
Attributes and Id.Source§fn on_close(&self, _id: Id, _ctx: Context<'_, S>)
fn on_close(&self, _id: Id, _ctx: Context<'_, S>)
Notifies this layer that the span with the given ID has been closed.
§fn on_register_dispatch(&self, subscriber: &Dispatch)
fn on_register_dispatch(&self, subscriber: &Dispatch)
Performs late initialization when installing this layer as a
Subscriber. Read more§fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
fn register_callsite(&self, metadata: &'static Metadata<'static>) -> Interest
Registers a new callsite with this layer, returning whether or not
the layer is interested in being notified about the callsite, similarly
to
Subscriber::register_callsite. Read more§fn on_record(&self, _span: &Id, _values: &Record<'_>, _ctx: Context<'_, S>)
fn on_record(&self, _span: &Id, _values: &Record<'_>, _ctx: Context<'_, S>)
Notifies this layer that a span with the given
Id recorded the given
values.§fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
fn on_follows_from(&self, _span: &Id, _follows: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the ID
span recorded that it
follows from the span with the ID follows.§fn event_enabled(&self, _event: &Event<'_>, _ctx: Context<'_, S>) -> bool
fn event_enabled(&self, _event: &Event<'_>, _ctx: Context<'_, S>) -> bool
§fn on_enter(&self, _id: &Id, _ctx: Context<'_, S>)
fn on_enter(&self, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span with the given ID was entered.
§fn on_exit(&self, _id: &Id, _ctx: Context<'_, S>)
fn on_exit(&self, _id: &Id, _ctx: Context<'_, S>)
Notifies this layer that the span with the given ID was exited.
§fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
fn on_id_change(&self, _old: &Id, _new: &Id, _ctx: Context<'_, S>)
Notifies this layer that a span ID has been cloned, and that the
subscriber returned a different ID.
§fn and_then<L>(self, layer: L) -> Layered<L, Self, S>where
L: Layer<S>,
Self: Sized,
fn and_then<L>(self, layer: L) -> Layered<L, Self, S>where
L: Layer<S>,
Self: Sized,
Composes this layer around the given
Layer, returning a Layered
struct implementing Layer. Read more§fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
fn with_subscriber(self, inner: S) -> Layered<Self, S>where
Self: Sized,
Composes this
Layer with the given Subscriber, returning a
Layered struct that implements Subscriber. Read more§fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>where
Self: Sized,
F: Filter<S>,
fn with_filter<F>(self, filter: F) -> Filtered<Self, F, S>where
Self: Sized,
F: Filter<S>,
impl Copy for RlgLayer
Auto Trait Implementations§
impl Freeze for RlgLayer
impl RefUnwindSafe for RlgLayer
impl Send for RlgLayer
impl Sync for RlgLayer
impl Unpin for RlgLayer
impl UnsafeUnpin for RlgLayer
impl UnwindSafe for RlgLayer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
§impl<D> OwoColorize for D
impl<D> OwoColorize for D
§fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>where
C: Color,
Set the foreground color generically Read more
§fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>where
C: Color,
Set the background color generically. Read more
§fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
fn on_magenta(&self) -> BgColorDisplay<'_, Magenta, Self>
Change the background color to magenta
§fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
fn default_color(&self) -> FgColorDisplay<'_, Default, Self>
Change the foreground color to the terminal default
§fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
fn on_default_color(&self) -> BgColorDisplay<'_, Default, Self>
Change the background color to the terminal default
§fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
fn bright_black(&self) -> FgColorDisplay<'_, BrightBlack, Self>
Change the foreground color to bright black
§fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
fn on_bright_black(&self) -> BgColorDisplay<'_, BrightBlack, Self>
Change the background color to bright black
§fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
fn bright_red(&self) -> FgColorDisplay<'_, BrightRed, Self>
Change the foreground color to bright red
§fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
fn on_bright_red(&self) -> BgColorDisplay<'_, BrightRed, Self>
Change the background color to bright red
§fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
fn bright_green(&self) -> FgColorDisplay<'_, BrightGreen, Self>
Change the foreground color to bright green
§fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
fn on_bright_green(&self) -> BgColorDisplay<'_, BrightGreen, Self>
Change the background color to bright green
§fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
fn bright_yellow(&self) -> FgColorDisplay<'_, BrightYellow, Self>
Change the foreground color to bright yellow
§fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
fn on_bright_yellow(&self) -> BgColorDisplay<'_, BrightYellow, Self>
Change the background color to bright yellow
§fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
fn bright_blue(&self) -> FgColorDisplay<'_, BrightBlue, Self>
Change the foreground color to bright blue
§fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
fn on_bright_blue(&self) -> BgColorDisplay<'_, BrightBlue, Self>
Change the background color to bright blue
§fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_magenta(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright magenta
§fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_magenta(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright magenta
§fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
fn bright_purple(&self) -> FgColorDisplay<'_, BrightMagenta, Self>
Change the foreground color to bright purple
§fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
fn on_bright_purple(&self) -> BgColorDisplay<'_, BrightMagenta, Self>
Change the background color to bright purple
§fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
fn bright_cyan(&self) -> FgColorDisplay<'_, BrightCyan, Self>
Change the foreground color to bright cyan
§fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
fn on_bright_cyan(&self) -> BgColorDisplay<'_, BrightCyan, Self>
Change the background color to bright cyan
§fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
fn bright_white(&self) -> FgColorDisplay<'_, BrightWhite, Self>
Change the foreground color to bright white
§fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
fn on_bright_white(&self) -> BgColorDisplay<'_, BrightWhite, Self>
Change the background color to bright white
§fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
fn blink_fast(&self) -> BlinkFastDisplay<'_, Self>
Make the text blink (but fast!)
Hide the text
§fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
fn strikethrough(&self) -> StrikeThroughDisplay<'_, Self>
Cross out the text
§fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either [
OwoColorize::fg] or
a color-specific method, such as [OwoColorize::green], Read more§fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either [
OwoColorize::bg] or
a color-specific method, such as [OwoColorize::on_yellow], Read more§fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
§fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self,
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
§fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
§fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.